THE PLAYBOOK · MILUPIANO
Futoshiki: instructions and practice
Use a short break to learn the rhythm of Futoshiki. Place 1–4 once in each row and column while obeying every inequality. Choose a clear next step rather than rushing through the instructions. Keep the instructions close while learning this activity. Use the example below to understand a decision.
Twelve 4×4 puzzles with fixed starter values.
Build familiarity through play
After a move, check what changed. Decide which rule explains the new state before acting again. Use the example to check your reasoning.
What you are aiming for
Place 1–4 once in each row and column while obeying every inequality. An attractive position is not enough unless the goal is met. Notice how the game responds to your input.
Step by step
- Select an editable square.
- Read inequalities by their row/column coordinates below the board.
- Enter 1–4.
- Check puzzle verifies both Latin-square rules and inequalities.
Using the playing area
Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. On a smaller screen, keep the active part of the board within view. Return to the rules if the result is unexpected.
A closer look at one example
r1c2 < r1c3 means row 1 column 2 is smaller than row 1 column 3. Use the example as a guide rather than a substitute for reading your board. Keep the game’s format in mind.
Pay attention to this rule
An inequality specifies order, not an exact difference. Take a moment to reassess the position before continuing. Before your first action, say what you are trying to achieve. Then compare the result with the goal.
If you are unsure
As a new player, what is the goal of Futoshiki?
For clarity: Place 1–4 once in each row and column while obeying every inequality.
On this playing page, how do I control Futoshiki?
For clarity: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.
On this playing page, what example helps explain Futoshiki?
The key detail is this: r1c2 < r1c3 means row 1 column 2 is smaller than row 1 column 3.
For this browser game, what should I watch out for in Futoshiki?
Keep this in mind: An inequality specifies order, not an exact difference.
What format does Futoshiki offer?
Keep this in mind: Twelve 4×4 puzzles with fixed starter values.
As a new player, which play mode does Futoshiki use?
The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.